Shanghai Dynasty are a fantasy football team competing in the Voller Gameworld of Football Manager Live, the web's best MMO football game. This blog charts their progess and gives opinions on the game, in both English and (very bad!) Chinese.

上海王朝是一个因犆网足球队。 他们在·FootballManagerLive的·Voller·比赛世界踢。 这个网站报告他们的比赛和表示他们的经理的想法。 对不起,现在我的中文不太好了可是我希望将来我水平提高!

Wednesday, 19 May 2010

Next Roadmap: Wish #5 - A Better Competition Creator

Off-season is always a good time to take stock and look at the bigger picture. So where are we now with FML? The re-set seems to have been pretty successful; there are still some bugs but they're being ironed out, and if rumours are to be believed 3D is on the way in the next major update. So far so good. And then? I guess we will see another roadmap - setting out future developments over the coming months. But what will be in it? Well, over the next week I'll set out my top five ideas. Some - like today's - are completely my own, others are drawn from elsewhere in the community with my own suggestions added. So here we go with...

In at number 5 is a better competition creator.

Now, I know this is not most people's top priority. But competition creation is one of the life bloods of a gameworld - keeping people entertained when they have no official matches to play, and allowing for some of the user creativity that is part of what makes an MMO more engrossing than a bog-standard offline game.

So here are some of the things I think it would be good to see incorporated in a new improved competition creator:
- being able to have more than 8 stages to a competition: this can be quite limiting.
- being able to have all the teams from one stage of a tournament going through to the next stage. I've never understood why you can't do this.
- the ability to have teams from multiple previous stages of a tournament go through to a future stage. Say I want to have a repechage style tournament. The losers in the first round go in to a mini-tournament, the winners of which re-join the main tournament for the quarter-finals. Right now when I go to setup the quarter finals, I can select EITHER teams from the mini-tournament OR the winners of the first round, but not both. I'd like to be able to do this.
- related to this the ability to implement seeded non-knockout playoffs such as the McIntyre System used in Rugby League. This could give a fun new twist to tournaments.
- The ability to have group stage schedules in which teams also play sides in other groups like in an American sports system. For example, you might play the teams in your group twice, and teams in other groups once.
- More controversially, the ability for competition hosts to assign teams to groups manually. To avoid this being used unscrupulously by managers looking to give themselves a big advantage, after the groups had been assigned each manager in the competition would need to re-confirm their entry. But the ability to do this could allow for fun tourneys. Perhaps one with a group of Liverpool fans who play each other for the right to face the winner of a group of Manchester United fans for example.
- And finally, as a big fan of the gameworldone podcasts, it would be remiss of me not to mention multi-select! I only organise comps for fun, and it gets pretty annoying having to manually remove 30+ teams. I dread to think what it's like for an FA org. Sort it out SI ;)

Next time... Number 4!

1 comment:

  1. Agree totally. The more options available the better. Get some proper creativity going in the community. Also things like limits on formation, age, player reps, even FA would be ace. Maybe even have 45 minute matches, direct to pen shootout, no subs allowed etc. Weirder the better.

    The one thing that would really help build a community around FAs is a "seed by FA" option that would ensure that FA members aren't facing each other in the first round of a cup or put in the same group.

    Lastly (I should have blogged this, sorry!) is that I would love to see a "copy this comp" option which would then create a friendly copy of a competition in your name. The advantages of this is that you can take a comp you like, tweak it and then put it out there without having to start from scratch. The best comps will then evolve :) I think there is already an export comp option but it would also be nice to have an import comp option too for anyone to create friendly copies of comps cross-GW.

    I'm done :)

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